![]() The equipment's byte must be calculated in the following way: add 0 to leave the item unequipped, add 40 to equip it to the Hero, add 80 to equip it to the Girl, and add c0 to equip it to the Sprite. To have four Faerie Walnuts, for example, use 83 (4 x 2 = 8, 3 is the digit for Faerie Walnut). The first digit is the quantity in multiples of two, and the second is the actual item. The game assigns the temporary monster data randomly whenever a particular monster shows up on the screen. Modify the stats of the three monsters you encounter on the screen. ![]() Modifying Strength, Constitution, and Wisdom produce no direct results.Ġ0 means the weapon level is 1, and that there is 1 orb, while 08 means level 9 with 9 orbs ![]() Lumina only applies to the Girl, and Shade only applies to the Sprite. The first X is for the first Elemental listed to the left, while the second X is for the second one. XX modifies the amount of current experience points each elemental has (0-99). The first X is for the first Weapon listed to the left, while the second X is for the second one. XX modifies the amount of experience points this weapon has. Cheats: Pro Action Replay Weapon Experience Modifiers
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